Sgt. Rock #382, November 1983
We’ve used the phrase artist’s artist here a few times. Simply put, it’s an artist that other members of the craft more than admire and appreciate; they are often awestruck by the talent.
Dan Spiegle was one of those artists.
Talented, speedy, and reliable. Did I say talented again? It’s worth repeating. He did a lot of terrific work for Gold Key (Space Family Robinson, Doctor Spector, Korak, etc.) and a ton of licensed material including a well-regarded run on Maverick (James Garner’s TV series), only occasionally finding time for DC and Marvel.
So I’m fortunate that he did manage a few DC war stories, including this one from 1983. It’s a typical example of Spiegle’s talents —creative storytelling and great spatial arrangements, inventive camera angles, and, of course, detailed and clean draftsmanship.
From a fan perspective, his lack of consistent work on “mainstream” titles often meant less recognition than he deserved: An underrated talent if there ever was one — except by the people that knew his work.