Greg Goldstein's Comic Art Gallery

Jack Kirby & Mike Royer — 30 Years Ago, Today

Production Art, Satan’s Six #1, April 1993

30 years ago? How is this even possible?

Jack Kirby’s Satan’s Six was developed as part on an unrealized “Kirby Line” of comics in 1978, shortly after Jack’s final tenure at Marvel had ended.

Jack drew a cover and eight story pages, plus a character concept and design page. Mike Royer was hired to ink some of those pages as samples, but when the concept for a “Kirby Line” dissipated, the pages sat in a drawer unused for nearly 15 years.

Enter my old home, Topps Comics, the fledging publishing line from the trading card and confectionary giant. Topps signed a deal with Jack in 1992 to produce comic books based on new, and (primarily) previously unused concepts. It was essentially a second chance for a “Kirby Line.” With the King in declining health, however, others would have to create content around Jack’s ideas.

A few years ago, some Kirby production art re-surfaced, complete with the original “Marvel style” trade dress on the cover and Royer’s original inks.

What became of Satan’s Six? Tony Isabella’s stories based on Jack’s high concept of a lovable group of misfits too mischievous for Heaven, but not evil enough for Hell seemed wackily appropriate enough, but the art definitely was a challenge from issue one. 

Especially issue one. 

Kirby’s eight original pages are scattered throughout the full story with the rest of the art from John Cleary, making for a dizzying juxtaposition of styles.

And Cleary’s “contemporary” (1993) art here, and through the remaining three issues, was simply not enticing enough to sustain interest.  The book was cancelled with issue #4. You can read a complete illustrated overview of the series here.

Satan’s Six has yet to return to comics. They remain in… Limbo.

But still…Happy 30th anniversary to the “Kirbyverse!”

Dollar Bin Bandits

I’m the guest on last week’s Friday (2/3) episode of the terrific comic book industry podcast Dollar Bin Bandits, available on your favorite podcast platform — and on YouTube.  (Links below.)

We covered quite a bit of ground: State of the industry, Topps and IDW days, comic book history, gaming and much more.; maybe something for everyone — or at least anyone who cares about these topics.

They picked a “classic” photo for marketing (as seen above — full version on my “About Me” tab), so don’t’ be too surprised if you watch on video, and well, I don’t look exactly the same. (Must have been the lighting.)

Thanks to Oren Phillips and crew for a very enjoyable hour, and an excellent series all around!

https://www.youtube.com/c/DollarBinBandits/videos?app=desktop

https://podcasts.apple.com/us/podcast/the-dollar-bin-bandits/id1576289731?i=1000597848080&fbclid=IwAR39RLXRY_ELHVulTHxDd2caqP7VgzwOAdNzzBHj_lSon2Y6HNl22lgvPVQ

Mike Mignola — Happy Anniversary, Topps Comics

Bram Stoker’s Dracula, #3, December 1992 (& A Topps Gallery, 1992-1995)

Better late than never — Topps Comics actually launched its first title, Bram Stoker’s Dracula, in October, not November of 1992. By mid 1993, we had film adaptions, SF anthologies, Kirby superheroes and dozens more under our belt.

It was a wild ride.

In early 2023, we will have a more extensive look back with some new art, photos, memorabilia, etc. In the meantime, here’s a gallery of previously posted art. (Each piece links to the original post.)

Stay tuned.

Darwyn Cooke — Once Upon A Time

Recreation/ reimagination, undated, both approximately 2008

The late, great Darwyn Cooke would have turned 60 last week. Not sure what I can say that hasn’t already been said here —or more likely elsewhere — but he was arguably the greatest talent of his generation, and the work and the man are missed.

Legend has it that Darwyn and I got into some pretty heated debates during the course of our business relationship, and I confirm that is a fact. But I always knew that those arguments came from his deep passion for the craft, and, as they say, I never took it personally. The last time we saw each other was at the 2015 Comic-Con and we had a fun — but all too brief — chat about Parker, DC superheroes, and a few other odds and ends before we both needed to move on.

Like I said pal, you are missed. Catch you on the other side.

500 — And Counting

Norm Rapmund Recreation of John Byrne Batman, July 2022

How to celebrate the 500th blog post — and a little more than three years of posting?: Here’s a beautiful Norm Rapmund recreation of a John Byrne Batman splash page (from the 1990 Batman 3-D graphic novel) that Norm started well before this blog was even conceived. (Probably 2017 or so.*)

The 500 milestone includes some “reruns” and a few “cheats,” but hey, 500 is still 500. And we have may slipped in frequency for the first time this past month, but there’s still more great art to come.

Stay tuned.

(*A story for another day.)

Howard Chaykin — Breaking & Entering

Batman / Catwoman: Follow The Money #1, January 2011

Batman picking a lock while Catwoman looks on?

Just perfect.

(And with dialog even more so, but I had not read the issue when I acquired the page.)

Such a fun page by my pal Howard. (In a one-shot issue edited by one of oldest friends, Joey Cavalieri. But as always, we digress.)

It is “Batman Day” today — and we’ll pay tribute to that with a few more Bats-related posts through the rest of the month.

Its also our 500th post(!) and there will more to say about that in the next few weeks as well.

Long Beach Comic-Con 2022

September 3-4. 2022

It’s been a minute (specifically, three years!)… Glad to be back in Long Beach with friends and fans!

Ron Lim — Maximum Carnage

Spider-Man Unlimited #1, May 1993

Carnage organizes a group of like-minded maniacs (Shriek, Carrion, etc.) on a murderous spree in the infamous 1993 crossover event from Marvel. In the intro issue, Ron Lim delivers this terrific splash as Spider-Man tackles Doppelganger, an evil near-mindless version of Webhead created during The Infinity War saga.

The “Comics Code” was completely superfluous by now, if not an outright joke. This storyline, which is the basis for a video game, and influenced the second Venom film, features so much bloodshed and violence its pretty much impossible to keep a bodycount.

The Green Goblin is a pussycat compared to these guys.